Lind.DDD~實(shi)體屬性(xing)變(bian)更(geng)追蹤(zong)器的實(shi)現
看著這個標題很復雜,大叔把它拆開說一下,實體屬性-變更-追蹤器,把它拆成三部分大家看起來就容易懂一些了,實體屬性:領域實體里有自己的屬性,屬性有getter,setter塊,用來返回和設置屬性的內容;變更:當前屬性為賦值時,我們對它進行監視;追蹤器:對(dui)變量的(de)內容進行(xing)處理。好了(le)(le),我們(men)回到Lind.DDD框架中,在框架里有(you)領域(yu)實體(ti)(ti)基類(lei)EntityBase,這(zhe)個(ge)類(lei)是所(suo)有(you)實體(ti)(ti)的(de)基類(lei),它公開了(le)(le)一些屬性和方法,我們(men)對(dui)這(zhe)個(ge)基類(lei)進行(xing)一些設置,讓所(suo)有(you)子(zi)類(lei)都繼(ji)承(cheng)它,享用它。
1 屬(shu)性變更追蹤(zong)接(jie)口和它的事件
// 摘(zhai)要: // 向客戶端(duan)發出某(mou)一(yi)屬性(xing)值已(yi)更改(gai)的通知。 public interface INotifyPropertyChanged { // 摘要: // 在更改屬性值時發生。 event PropertyChangedEventHandler PropertyChanged; }
2 基類EntityBase,添加了事件(jian)和它的方法,及觸發事件(jian)的方法
/// <summary> /// 領域模(mo)型,實(shi)體模(mo)型基類(lei),它可(ke)能有多種持(chi)久化方(fang)式(shi),如DB,File,Redis,Mongodb,XML等 /// Lind.DDD框架的領域(yu)模型與(yu)數(shu)據庫(ku)實體合二為一 /// </summary> [PropertyChangedAttribute] public abstract class EntityBase : ContextBoundObject, IEntity, INotifyPropertyChanged { /// <summary> /// 實體初始(shi)化 /// </summary> public EntityBase() { this.Status = Status.Normal; this.UpdateDateTime = DateTime.Now; this.CreateDateTime = DateTime.Now; this.PropertyChanged += EntityBase_PropertyChanged; } /// <summary> /// 建立時間 /// </summary> [XmlIgnore, DataMember(Order = 3), XmlElement(Order = 3), DisplayName("建(jian)立時間(jian)"), Column("CreateTime"), Required] public DateTime CreateDateTime { get; set; } /// <summary> /// 更新時間 /// </summary> [XmlIgnore, DataMember(Order = 2), XmlElement(Order = 2), DisplayName("更新時間"), Column("UpdateTime"), Required] public DateTime UpdateDateTime { get; set; } /// <summary> /// 實體狀態 /// </summary> [XmlIgnore, DataMember(Order = 1), XmlElement(Order = 1), DisplayName("狀態"), Required] public Status Status { get; set; } /// <summary> /// 拿到(dao)實體驗(yan)證(zheng)的結(jie)果列表 /// 結果為null或(huo)者Enumerable.Count()==0表達驗證成功 /// </summary> /// <returns></returns> public IEnumerable<RuleViolation> GetRuleViolations() { var properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToArray(); foreach (var i in properties) { var attr = i.GetCustomAttributes(); foreach (var a in attr) { var val = (a as ValidationAttribute); if (val != null) if (!val.IsValid(i.GetValue(this))) { yield return new RuleViolation(val.ErrorMessage, i.Name); } } } } #region PropertyChangedEventHandler Events /// <summary> /// 屬性值變更(geng)事件(jian) /// </summary> public event PropertyChangedEventHandler PropertyChanged; /// <summary> /// 事件實(shi)例 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void EntityBase_PropertyChanged(object sender, PropertyChangedEventArgs e) { Console.WriteLine("屬性:{0},值:{1}", e.PropertyName, sender.GetType().GetProperty(e.PropertyName).GetValue(sender)); } /// <summary> /// 觸發事件,寫在每個屬(shu)性(xing)(xing)的set塊中(zhong)CallerMemberName特性(xing)(xing)表示當前(qian)塊的屬(shu)性(xing)(xing)名(ming) /// </summary> /// <param name="propertyName"></param> public void OnPropertyChanged([CallerMemberName] string propertyName = null) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion }
3 定義變更攔(lan)截器特性
/// <summary> /// 類中方法攔截的特性 /// </summary> public class PropertyChangedAttribute : ProxyAttribute { public override MarshalByRefObject CreateInstance(Type serverType) { PropertyChangedProxy realProxy = new PropertyChangedProxy(serverType); return realProxy.GetTransparentProxy() as MarshalByRefObject; } }
4 實現攔截器功能
/// <summary> /// 屬性(xing)變更(geng)攔截器 /// </summary> public class PropertyChangedProxy : RealProxy { Type serverType; public PropertyChangedProxy(Type serverType) : base(serverType) { this.serverType = serverType; } public override IMessage Invoke(IMessage msg) { //構造方法(fa) if (msg is IConstructionCallMessage) { IConstructionCallMessage constructCallMsg = msg as IConstructionCallMessage; IConstructionReturnMessage constructionReturnMessage = this.InitializeServerObject((IConstructionCallMessage)msg); RealProxy.SetStubData(this, constructionReturnMessage.ReturnValue); return constructionReturnMessage; } //其它方法(fa)(屬性(xing)也是方法(fa),它會(hui)被翻譯成set_property,get_property,類(lei)似(si)于java里的屬性(xing)封(feng)裝(zhuang)) else if (msg is IMethodCallMessage) { IMethodCallMessage callMsg = msg as IMethodCallMessage; object[] args = callMsg.Args; IMessage message; try { if (callMsg.MethodName.StartsWith("set_") && args.Length == 1) { string propertyName = Regex.Split(callMsg.MethodName, "set_")[1]; //這里檢測到是set方法,然后應怎么調用對象(xiang)的其它(ta)方法呢(ni)? var method = this.serverType.GetMethod("OnPropertyChanged"); if (method != null) { var obj = GetUnwrappedServer(); obj.GetType().GetProperty(propertyName).SetValue(obj, args.FirstOrDefault()); method.Invoke(obj, new object[] { propertyName });//這塊對象為空了(le) } } object o = callMsg.MethodBase.Invoke(GetUnwrappedServer(), args); message = new ReturnMessage(o, args, args.Length, callMsg.LogicalCallContext, callMsg); } catch (Exception e) { message = new ReturnMessage(e, callMsg); } return message; } return msg; } }
5 總結
本(ben)例(li)子(zi)主要讓大(da)家了(le)解了(le)事件,事件觸發機(ji)制,AOP攔截技術(shu)等知識點,而且通(tong)過(guo)本(ben)例(li)子(zi),我們可以對(dui)類的屬性(xing)進行(xing)監視,并訂閱一些方法(fa)來處(chu)理這些變(bian)更行(xing)為!下(xia)面這個(ge)(ge)代碼是最(zui)簡單的屬性(xing)變(bian)更的記(ji)錄,本(ben)user對(dui)象為賦值時,它(ta)的兩(liang)個(ge)(ge)被set的屬性(xing)成(cheng)為了(le)監視的對(dui)象
User u1 = new User(); u1.UserName = "OK"; u1.Age = 100;